![]() ![]() ![]() Aleksandr becomes Tanya's spotter and the two hold up a German advance. Kowalski, and of Duty Finest Hour - E3 2004 Trailer Soviet Union Ĭall of Duty: Finest Hour starts out in Russia in the Red Army as Aleksandr Sokolov who is sent to the city of Stalingrad and soon meets a hard willed sniper named Tanya Pavelovna. They rebuff the aerial threat and Walker hangs the US flag over the tower and waves the tank column in.The only surviving members of Walkers squad are: Lt.Walker, Sgt.Church, Cpt. After taking out pockets of German resistance and going through the bridge's tower systems (For the only unlocked tower is not the one with the Flakvierling but is just another way to make the level longer and more challenging) Walker operates the Flakvierling anti-aircraft gun on top of a tower and fends off the counterattacking German Stukas after crossing the bridge, though Walker can choose a for better firepower and fast mobility, but it can only attack at what's in front and beside him. Players may find difficulty in crossing to the other side of the bridge for the only way to go inside is to take out 6 defending the line and the players current weapons cannot take out the German nest for it is too far for pin-point accuracy, the only way is to pick up a German sniper gun in left side of the bridge which is usually found at the middle of the bridge. Unfortunately, this means that Walker and his squad must now capture the bridge alone. After finally getting out of the sewers Pavelovna and Sokolov then help defend a tractor factory that has been converted to the role of manufacturing. This prompts The squad to go use the sewage system to bypass the German tank only to discover that the sewers were not only crawling with Soviet soldiers who get separated from their main group, but the sewers were also infested with Germans patrolling the area. Pavelovna and Sokolov then followed the soldier and see a German tank rip apart a couple of Soviet squads to pieces. After taking out some German squads and a with a little help from a mine carrying sapper, Pavelovna and Sokolov are then visited by a frantic soviet soldier who tells them that they need help from the Germans from overrunning a tractor factory which was converted to produce Soviet tanks. The game then switches over to Pavelovna. ![]() This is where she teaches him that he can use the noise of the battleground to his advantage by using the loud sounds to silence the guns noise it self, she also tells him the importance of relocation and to always try to shoot the officers first. After the mission is completed, Sokolov becomes Pavelovna's spotter as the two work to harass the Germans. ![]()
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